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Schedule I

Schedule I

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Schedule I: Rise of a Drug-Dealing Empire Simulator

Introduction

Schedule I is a bold and boundary-pushing indie game that blends open-world crime simulation with resource management, social commentary, and dark humor. Developed by the solo creator TVGS and launched in Early Access on Steam in March 2025, Schedule I puts players in the role of an up-and-coming drug dealer navigating the chaotic streets of Hyland Point. It combines sandbox mechanics, co-op multiplayer, and strategic depth in a stylized yet gritty environment.

The Origins of Schedule I

Schedule I draws inspiration from classics like Drug Dealer Simulator and GTA, but offers a more layered experience through its tongue-in-cheek tone and business-building structure.

A Solo Dev's Ambition

TVGS is known for humorous, irreverent titles, but Schedule I stands as his most ambitious yet. Starting as a passion project during the pandemic, the game quickly gained traction among fans of niche and morally ambiguous simulations.

Design Philosophy

  • Satirical yet systems-driven
  • Player freedom emphasized
  • A mix of chaos and control through strategy

Early Access Launch and Explosion in Popularity

When the game launched in March 2025, it surprised everyone by becoming a global sensation almost overnight.

Viral Factors

  • Streamers and TikTok users loved the absurdity and freedom
  • Clips of custom drugs and police chases went viral
  • Reached 450,000+ concurrent players in launch week

Gameplay Mechanics in Detail

At its heart, Schedule I is about growing, crafting, and selling drugs while navigating a sandbox world full of hazards.

Drug Production and Sales

  • Players can grow cannabis, produce meth, and experiment with unusual recipes
  • Ingredients include everyday items like baking soda or cough syrup
  • Players distribute via street dealers, personal sales, or vending machines

Money and Logistics

  • Smuggle and launder money through shell businesses
  • Optimize supply chains, transport, and security
  • Manage expenses for staff, tools, and police bribes

Co-Op Multiplayer: Building Empires Together

The game allows for up to four players to join forces, each taking a role in the criminal enterprise.

Division of Labor

  • One player grows the crops
  • Another mixes the drugs
  • One handles finance and logistics
  • Last player deals with public relations or enforcement

Multiplayer Dynamics

  • Base building with shared assets
  • In-game chat and proximity voice
  • Real-time coordination of drops and pickups

The World of Hyland Point

Hyland Point is the city where the game unfolds — a chaotic, semi-fictional urban jungle where corruption runs deep.

Features of the Sandbox

  • AI reacts to reputation, crimes, and time of day
  • Players encounter cops, rival gangs, civilians, and journalists
  • Areas range from industrial zones to suburban neighborhoods

Narrative Threads and Ethical Dilemmas

Though not a traditional story game, Schedule I has deep world-building and morally gray choices.

Narrative Layers

  • Factions like Cops, Cartels, and Hacktivists offer side missions
  • Players decide between ethical harm reduction or pure profit
  • Dialogues include satire on drug laws and corporate greed

Visual Style, Sound Design, and UI

The stylized cartoonish visuals contrast with the grim subject matter, creating a unique aesthetic.

Art Direction

  • Simplistic but expressive 3D models
  • Clean interfaces and visual guides for recipes
  • Visual gags and Easter eggs across the city

Audio Highlights

  • Dynamic soundtrack that changes by zone and heat level
  • Hilarious voiceovers and ambient effects
  • Alarms, radio chatter, and chemical mixing noises

Modding Support and Community Involvement

TVGS has been transparent and supportive of the community from the beginning.

Modding Tools

  • Built-in mod support for recipes, items, and events
  • Steam Workshop integration
  • Discord communities share mods, guides, and roleplay servers

Bugs, Feedback, and Roadmap

As with any Early Access title, Schedule I has rough edges — but frequent updates and an engaged dev have helped polish the experience.

Roadmap

  • Upcoming expansions: Prisons, international drug routes, crypto laundering
  • Planned features: Permadeath mode, real estate investing, gang wars
  • Community polls influence update priorities

Performance and Platform Optimization

The game runs well on most modern PCs and has a separate build for Steam Deck.

Requirements

  • Recommended: i5 CPU, 16GB RAM, GTX 1060 or higher
  • Low mode for older systems
  • Controller support available, but best played with mouse & keyboard

Conclusion

Schedule I is an unfiltered, chaotic, and oddly educational game about managing a black-market empire. It offers depth, laughs, and a massive sandbox for those bold enough to embrace its theme. Whether you play alone or with friends, it's an unforgettable simulation experience that continues to evolve through its community and dev support.